Ben There, Dan That!
[Rather than write something twice about Ben There,Dan That! I'm cross posting the post I made elsewhere about it so you'll have to excuse the fact it's not our usual RR gumph. We've been having a fair bit of fun with this in our forum anyway and I've since completed the game and enjoyed it thoroughly]
Retro Remakes 2008 Competition
Hello, just a quick post to let everyone know that come September we’ll be launching The Official 2008 Retro Remakes Competition. Yes, I know I said “never again” about 400 times but the truth is, I miss them when they’re not around. So I’m going to make a serious mental note that when the time comes at the end of this competition and I’m short on hair to say “ok, well that’s out the way till the next time…”
As usual, we won’t be revealing too much in the way of details until September 1st when the rules go live. This goes for time limits, prizes and the whole gubbins. It’s all top secret until then.
We’ve already got a nice prize pool building up with part of the top prize being something rather quite special indeed (we’ve got two of them actually, but that’s by the by), and we’re (well, Caff is) hard at work trying to make the prizes even better than last time.
If you’re a kind application developer, a generous shareware author, a magazine publisher, a games publisher, run an online store of some variety or you think you’ve got something you fancy throwing into the prize pot (or you know someone who just might) then please, drop Caff a line (tck BANANA tcksoft.co.uk - removing the fruit and replacing with an at sign, obviously). We get a ruck of press coverage during competition times with crazy traffic to match, you get a lovely spot on the sponsors page in every single game that comes out of the competition as well as a permanent spot on our competition pages with a click through to your site. More importantly, you get our eternal love, affection and thanks. Just think of the rapture that could bring all by itself.
Last time, the good folks round these parts managed to not only write an absolute ruck of fantastic games, but also came out with the most accessible game outside of academia. Who knows what sort of brilliant madness will emerge from this years? I don’t, but I’m sure as heck looking forward to finding out.
Castle Of Fire

So, I’ve been sitting here for ten minutes now imagining what it would be like to watch a castle on fire. Then I remember that I lived through the Windsor Castle fire and watched it on the tele - you’d think that’s the kind of thing which would actually stick in your mind, but no - not me. Mr Thicky. It’s not like I’ve spent the past 16 years of my life having Pele’s Raid The Palace as one of my number one tunes of all time of all time, mate or anything…
Space Fighter
Ok, I’m going to give you three guesses as to what Space Fighter involves. If you can’t guess correctly, I’m going to cover you in toilet roll (unused, don’t fret) and umm, I don’t know. We’ll just have to see how it goes.
Stunt Car Racer
Surely this is a game that needs no introduction? Geoff Crammond’s fall off the track simulator with added bonus crane was one of those games that seemed to have everyone sit up and go “oooh”. Funnily enough, every time someone announces a remake of the game people sit up and go “oooh”. Which makes it even more disturbing that despite many attempts, the current Stunt Car Racer finished remakes count currently sits at an incredibly tiny number… can you guess what that number is folks?
Raid Over Moscow
…or return of a remake from the dawn of time itself. One of the things I like about the remakes community is that it’s generally a no pressure sort of environment to create games in. Sure, some people might get their hopes up a tad too much on occasions but generally, you’re free to work at your own pace. Even if your own pace means taking 5 years over a remake.







